Dez [Ability List]
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Dez [Ability List]
Name: Spatial Duplication
Special Ability Required: Psychic
Sub Spec Required: Spatial Manipulation
Rank: D
Range: Self / Item being Touched
Description: This ability allows the user to duplicate any item they’re touching, creating an identical copy of it. If duplicating a pile of something (such as a pile of salt, so forth) it duplicates the entire pile. If duplicating a box of contents it duplicates the box and all of its contents (same for any container of anything).
This creates the item indefinitely. This can only be used on items that already exist (pre-approved items).
Name: Portal Creation
Special Ability Required: Psychic
Sub Spec Required: Spatial Manipulation
Rank: D
Range: Within 5 Meters of Creator
Description: The user can create a portal which they, and anyone they bring with them including items, can use as a means of teleportation by simply entering into one portal and coming out somewhere else of the creators choosing.
Name: Technology Creation
Special Ability Required: Psychic
Sub Spec Required: Enhanced Inventing / Electromagnetism
Rank: D
Range: Within 10 Meters of the Creator
Description: This grants the user the ability to create various forms of technology within ten meters of herself. The technology can range from simple devices such as headphones or tape recorders to more advanced applications such as nanites or cyber-suits and so forth. The rank of the item being created will depend on how many posts it takes to create it. This can also be used to fix devices which are missing components or whose components have been destroyed or damaged.
E-D: 1 Post for Creation
C-B: 2 Posts for Creation
A: 3 Posts for Creation
Name: Magnet Manipulation
Special Ability Required: Psychic
Sub Spec Required: Electromagnetism
Rank: D
Range: Within 10 Meters of the User
Description: Users can generate, control and manipulate magnetism in all its forms, both natural (planetary, solar, lunar, stellar, magnetosphere, magnetic materials/ferromagnetism, etc.), organic (generated by the electric currents of living beings) or artificial (everything creating/using electricity). User can affect any matter that is magnetic (iron, nickel, cobalt and their alloys, some rare earth metals, naturally-occurring minerals such as lodestone) manipulating and controlling them as they will and indirectly use them to manipulate other things.
Special Ability Required: Psychic
Sub Spec Required: Spatial Manipulation
Rank: D
Range: Self / Item being Touched
Description: This ability allows the user to duplicate any item they’re touching, creating an identical copy of it. If duplicating a pile of something (such as a pile of salt, so forth) it duplicates the entire pile. If duplicating a box of contents it duplicates the box and all of its contents (same for any container of anything).
This creates the item indefinitely. This can only be used on items that already exist (pre-approved items).
Name: Portal Creation
Special Ability Required: Psychic
Sub Spec Required: Spatial Manipulation
Rank: D
Range: Within 5 Meters of Creator
Description: The user can create a portal which they, and anyone they bring with them including items, can use as a means of teleportation by simply entering into one portal and coming out somewhere else of the creators choosing.
Name: Technology Creation
Special Ability Required: Psychic
Sub Spec Required: Enhanced Inventing / Electromagnetism
Rank: D
Range: Within 10 Meters of the Creator
Description: This grants the user the ability to create various forms of technology within ten meters of herself. The technology can range from simple devices such as headphones or tape recorders to more advanced applications such as nanites or cyber-suits and so forth. The rank of the item being created will depend on how many posts it takes to create it. This can also be used to fix devices which are missing components or whose components have been destroyed or damaged.
E-D: 1 Post for Creation
C-B: 2 Posts for Creation
A: 3 Posts for Creation
Name: Magnet Manipulation
Special Ability Required: Psychic
Sub Spec Required: Electromagnetism
Rank: D
Range: Within 10 Meters of the User
Description: Users can generate, control and manipulate magnetism in all its forms, both natural (planetary, solar, lunar, stellar, magnetosphere, magnetic materials/ferromagnetism, etc.), organic (generated by the electric currents of living beings) or artificial (everything creating/using electricity). User can affect any matter that is magnetic (iron, nickel, cobalt and their alloys, some rare earth metals, naturally-occurring minerals such as lodestone) manipulating and controlling them as they will and indirectly use them to manipulate other things.
Destiny- King
- Posts : 11
Credits : 125
Join date : 2017-11-06
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